TAMÁS PÁLL is an interdisciplinary artist and developer based in Budapest, working with games, installation and performance. His praxis blends experimental game design, film, writing, installation, role-play, performance and mythopoesis. His research revolves around technologies of embodiment and emergent agency, politics of technology and Eastern Europe, online subcultures, scientific world-views and games centering non-human agency.
Páll is a PhD candidate at the University of Applied Arts Vienna’s Artistic Research programme, where he develops his ongoing research "Emergent Worlds / Xenorealities" experimenting with the nexus of collective world-making, emergence and computational simulation through synthetic worlds and lifeforms.
Páll's projects have been showcased in numerous venues, including The Victoria & Albert Museum, London; ISCP New York; Art Cologne; Panke Gallery, Berlin; Transmediale, Berlin; MeetFactory, Prague; Ludwig Museum, Budapest, Trafó House of Contemporary Arts, Budapest among others.
He is a co-founder of the Hollow.Systems artist group and the Rites Network . With Hollow they develop immersive performances about queerness, chronopolitics, group dynamics and politics of the body.
Since 2018 he participated in several individual and group residencies, including in New York at ISCP; in Prague at MeetFactory, Divadlo X10 and Neiro; in Berlin at Trust, Collegium Hungaricum Berlin and Montag Modus; and in Budapest at SIN Production, AQB Project Space among others, and received grants for his projects from Goethe Institute, iPortunus (Creative Europe), Workshop Foundation and Visegrad Fund.